Holograms should appear and act as real as the actual objects, as if they are present in the holographic projection area, and virtual reality should take into consideration how the person looks without the VR gear that the user uses to interact with the virtual environment. Therefore, in immersive environments, the model of the user should be based on what the user appears to be like as if there was no augmented technology in use, and as if the person was actually there in person – other than the fact that they aren’t, and obviously this makes it difficult for the user to interact physically with the environment, but the ideal environment for immersive technology would be one in which the users can directly interact with their environment, as if they were in the immersive environment, in their own environment – such as multiple copies of the same environment linked together through a high-speed network.